HowToExecuteAppsForDK2MadeWithUnity の変更点
[[日本語ページはこちら>Devel/OculusRift/Unity製DK2用アプリの起動方法]]
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&size(25){EDIT2015.1.10: It's no longer necessary under Oculus SDK 0.4.4.};
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You may be irritated by Apps made with Unity + Oculus SDK 0.4.0.
Because it may crash if you run it without adding suitable Direct3D option.
-If you use DK2 with [Direct HMD Access from Apps] mode, you should add "-force-d3d11".
-If you use DK2 with [Extend Desktop to the HMD] mode, you should add "-force-d3d9".
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But It's a bother.
So I wrote a script.
*RunDemo Script: a script for executing *_DirectToRift.exe with suitable Direct3D argument.
#ref(../Unity製DK2用アプリの起動方法/RunDemo.vbs)
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Inside a script.
#code(,nonumber,noicon,../Unity製DK2用アプリの起動方法/RunDemo.vbs)
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